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Entertainment / Games

The technology of raytracing suitable for PC and smartphones

News — Gambling 08.01.2020 at 17:45

Gambling — is operational news from the world of games and movies from the largest entertainment media in Russia. Releases and events, film premieres and technology, eSports and game development.

On the gaming market continues to grow popularity of technology ray tracing. From NVIDIA already have it, AMD will get it until the end of the year. But as it turned out, the mobile platform will not remain on the sidelines. Israeli company Adshir presented their software LocalRay, which allegedly allows you to run a game with ray tracing on smartphones and tablets. At the same time to work enough only a few watts of power. The company has more than a hundred patents on the subject, and the technology is developing the last seven years. During this time the team from tel Aviv figured out how to get ray tracing to work on a wide range of devices, including smartphones and PC. Thus the range of energy consumption ranges from 2 to 200 watts. Most interesting is that LocalRay is a cross-platform solution that works on different operating systems and processor architectures. The exception is iOS, but even there, the support will appear soon. A demo of the new items revealed at CES 2020 in Las Vegas. As test devices used by PC, laptop, tablet and smartphone, and computers are equipped with only integrated graphics. Of course, to run games with ray tracing, they have to adapt, adding support LocalRay. In the company yet do not specify, when will start selling the new product, what games and hardware devices will get the technology first. Unknown prices. However, the very fact of this technology can transform the gaming market. The developers said that the company is considering to ensure compatibility with OpenGL LocalRay.